Description
Even when the iGPU has OpenGL 4.6 support, it still crashes. At least on Windows.
Expected behavior
Overload should work pretty much anywhere! Otherwise what's the point of using a deprecated graphics API anyway? 😄
Screenshots
If applicable, add screenshots to help explain your problem.
Description
Even when the iGPU has OpenGL 4.6 support, it still crashes. At least on Windows.
Expected behavior
Overload should work pretty much anywhere! Otherwise what's the point of using a deprecated graphics API anyway? 😄
Screenshots
If applicable, add screenshots to help explain your problem.